Detection reasons
Movement
Movement reasons look at whether the player's movement matches the keys they were pressing.
What it means
Movement comes from the movement keys and the mouse. Movement reasons appear when the player moved in ways those keys can't produce, such as moving against the held key or strafing in the air with no strafe key.
Bunny hop scripts, autostrafe and movement fixes in cheats rewrite movement input. Several of these reasons are rules, so a legit keyboard rarely triggers them.
Unusual input is not proof
A reason tells you where to look, not what to decide. Read the caveat, watch the replay around the marker, and check whether other players on your server show the same reason before you ban.
Common legit causes
- Servers with automatic bunny hopping or assisted strafing, such as surf and movement servers.
- Vehicles and addons that move players or add custom movement modes.
- Controllers, which don't press movement keys the way a keyboard does.
Reasons in this category
- Rotated movement inputKind: RuleThe player's movement input arrived at angles that the movement keys cannot produce on their own. Movement fixes in cheats rewrite input this way.Legit causes: Some server addons change movement input. Check whether other players on this server show the same reason.
- Movement against the held keyKind: RuleThe player moved in a direction that doesn't match the movement keys they were pressing. A keyboard can't do this on its own.Legit causes: Vehicles and some movement addons can cause this. Watch the replay to see if the player was driving or using a custom movement mode.
- Perfect bunny hopsKind: RuleThe player chained bunny hops with jump timing that was clean on every landing, which is far more consistent than players manage by hand.Legit causes: Servers with automatic bunny hopping produce this for every player. Ignore this reason if your server has auto-bhop enabled.
- Automatic air strafingKind: RuleIn the air, sideways movement followed the mouse with no strafe key pressed, or air speed was steered with machine-like precision. Autostrafe features do this.Legit causes: Some surf and movement servers add assisted strafing. Ignore this reason if your server does.
- Corrected strafe directionKind: RuleStrafe direction stayed fixed relative to the player's velocity, whatever way they looked. Players steering by hand don't keep this relationship.Legit causes: Custom movement addons can cause this. Check whether other players on this server show it too.
- Instant stopKind: RuleThe player came to a dead stop without pressing any movement key. Quick-stop features do this.Legit causes: Rare in normal play, but some addons add braking. Watch the replay around the marker.
- Air strafing with no keysKind: MeasuredIn the air, the player strafed fully sideways without holding a strafe key, more than legit players in our reference do.Legit causes: Controllers and some movement addons can cause this.
- Movement with no keys heldKind: MeasuredThe player moved while no movement key was held, more often than legit players in our reference.Legit causes: Controllers, vehicles and addons that move players can cause this.
How to read a reason
Each cheating detection lists what stood out in the capture under Why this was detected on the detection page. Every reason has a kind and a strength.
- Rule: input that a normal mouse and keyboard can't produce. Legit setups rarely trigger one, but server addons sometimes do.
- Measured: behaviour compared with how legit players act in their fights. It is unusual, not impossible.
- Strength: Slightly unusual, Unusual or Very unusual, depending on how rarely legit players show the same thing.